Wednesday, October 25, 2006

Musical chairs

That's what some people seem to want to play when they agree to join a party. I joined one in Caedarva Mire last night with the intent of getting a ways into level 72 and testing the use of meat rather than sushi. I did accomplish this, and I'm now 7000 EXP into 72 and wearing the Woodville's Axe rather than the old Tabarzin. The Reserve Captain's Pick will remain in place until I reach level 73 and can finally equip the Maneater.

However...

I need to address the people who like to play musical chairs rather than EXP. When it's 10PM and the party gets off to a rough start, immediately dropping out of it doesn't solve anything, and dropping without warning (the dreaded fake DC) is certainly a great way to sabotage the EXP of the people who are left behind, and garnering a questionable reputation in the minds of people who actually remember names. How hard is it to simply state that you don't think the party is going well and that you're searching for a replacement? I mean... give people 10 minutes. That's all it takes sometimes; to either get into the groove or find a replacement. It's not like leaving will free you up for another party at such an hour.

This happened several times in our group, and it had all started due to inevitable overcrowding and slow pulls. The WHM suddenly dropping out got the ball rolling nicely. We kept plowing forward in fits & starts, and people kept getting discouraged and DC'ing. In the final stages of the party, we actually had a very nice setup, supplemented by mutual respect for the members who decided to tough it out while the party kept mutating. But...we could have earned twice the EXP if people had just calmed down a bit, and used their head.

In any case, my consumption of Meat kabobs rather than Sushi led to some interesting results. With Aggressor and Berzerk up, almost all hits connected for 75-95 damage. Rampages flucuated between 750 to the low 900's ... without a Bard or Corsair. I was wearing gear amounting to +37 accuracy, and Aggressor added 25 to that. Unfortunately, somewhere in that extra 25 from Aggressor lies the magical accuracy level I must acheive to truely use meat in EXP parties. I missed more than I cared to until I could get Aggressor back up. I can't parse to determine whether the increase in DoT during the Aggressor phase was outweighing the decrease during the cooldown. So it was back to Sushi once the food wore off. The damage from there on out was respectable and more predictable, but the numbers when using meat were much more promising.

I'll definitely try this again when I have an Optical Hat. I might even experiment again once I can get the funds to add some accuracy on the ring slots (swap out the Venerer for a Woodsman/Sniper) and ear slots (exchanging Spike Earrings for Assault Earrings).

3 comments:

Riesse said...

I really love this blog. I've been reading regularly for about 4 months. Thanks for agreeing that people just need to keep cool heads to play this game. Things would run a lot smoother.

PS. You can only swap out one Spike Earring for an Assault. They're Rare. >.>

Paul said...

Thanks so much, Riesse! I appreciate the compliment and your readership, and I'm glad you enjoy the blog. /blush

I fear going into too much detail about these parties sometimes lest I repeat scenarios people have seen hundreds of times and bore them to death.

For some reason, I just find the party interactions almost more fascinating than the EXP bottom line. They're like little chemical experiments, each & every one.

Some fizzle, some go bitter, some explode, and some... are like a nice dry Martini ^_^

And uh, thanks for the heads up about the Assault Earrings. Ahem. I need to pay attention to those RA/EX icon thingies.

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