Tuesday, June 26, 2007

Friends

Progress slowed a bit this past week when I fell ill, losing my voice for a couple of days, and taking a concomitant pair of days "off" from FFXI for sleep. WHM is currently at 33 with a healthy buffer, steadily approaching the teleport-enabled 36.

In preparation, I've worked on my reputation in the starter towns, going beyond the requisite level 4 for teleports since the task was quite dull and I wanted to get as much of it completed in one fell swoop as I could. I'm a hero in Windy now (as well as Sandy, of course), and still working on hero status in Bastok (currently level 7).

I've developed a few macro'd "sets" of WHM gear to play around with, rather than going whole hog on the +MP, since this really only benefits me when my MP sits between the base value and the boosted 100% value. Once my MP dips below base, I swap in as much +MND gear as I can afford, which seems to make a barely noticeable difference in Cure potency, but I assume assists in getting enfeebles to "stick" and boosts Bar spells a bit. To Lexxi's delight, I wear several pieces of my RSE, which usually launches her into a series of icescapades jokes.

Quantitative accomplishments and tinkerings aside, I'm encountering a social quandary in FFXI, denoted by the title of my entry. I'm not going to complain about it, but I'll admit that it simultaneously flusters and flatters me; an odd combination of emotions to juggle.

As some of you might have noticed, I have several separate but close circles of friends, and I care about them equally. They're always welcoming, endearing, and special in their own idiosyncracies, dynamics, and goals. I enjoy spending time with these groups, yet sometimes I feel I'm slighting one when favoring another and it becomes difficult to gauge how I'm being perceived by all involved. I don't want to come off as some opportunistic, Machiavellian whore, but I fear this is precisely what I appear to be when I make a decision to "cut over" to another LS for the evening depending upon how much time & energy I have, or what mood I'm in.

I know, most should be so lucky. Again, I'm not going to complain, but I do want to assure the parties involved that I do care about all of you. You're more than an enrichment for me in this game. Without my Vana'diel family, I honestly would have quit FFXI sometime in September of last year, when joyless EXP with strangers and endless solo grinding on crafts and skills were distancing me from the game. I would have missed out on so much if I hadn't been welcomed, almost simultaneously as it turns out, by the Roughnecks and DarkEden. I can't thank you enough.

At the risk of overly extending this entry, I do want to send a /salute to Minusjoker, who decided to quit the game after returning a few nights ago to confirm his feelings and gain a final sense of closure. It was a privilege to game with him. I know he'll continue to be in touch with the Roughneck group through other channels, but he will definitely be missed in Vana'diel. To seal the act, he generously donated his tradeable inventory to the Roughnecks, and gave me his Chivalrous Chain which I'll wear with pride and memory.

Farewell, Minusjoker. I hope you continue to show the same character, humor, and dedication in pursuing your accomplishments in the real world, or future MMOs for that matter. ^_^

Monday, June 18, 2007

WHM 30, Lebros Cavern, Decimation

Raising DocI've continued to progress in leveling WHM since my last update, hitting 30 as of last night. All of the EXP was earned via the hijinks of the RoughnecksUnited group. Surprisingly, I didn't need to use Raise until last night when a Goblin Smithy brought our deathless streak to an end, using some curiously opportunistic AI to go after Murrdoc while the party was slept.

Roughnecks in the JungleThe roster throughout the week usually included Lexxi, Murrdoc, and myself, with a rotating assortment of LS members including Raikoh, Ahmber, Quan, and Maloc.

As entertaining as the larger group was, I think the most comical night of the week was when our core trio partied with a spectacularly gimpy pickup. What made it so funny was partially sleep deprivation, but also the gradual process of discovering the gimpiness, combined with that unmistakable sense of overconfidence that clings to the newbies at these levels.

I'm not going to go into a ton of detail, but a sketch will make things pretty clear. We weren't sure what the BLM was actually doing in the party. He would alternate between overnuking, staring at the mob, repeatedly checking the party, and resting for huge stretches at a time. The WAR was hitting the Mandies like... a Mandy and wasn't using his hate tools all that much, favoring the /emote channel to lay down some Iron Maiden. Yeah.

When we eventually checked the two screwballs, the equipment definitely fit the picture. A /check on the BLM revealed that he wore mostly melee equipment, not a stitch of +MP gear, and sported a set of... Courage Rings.

The WAR/MNK, while seemingly aiming in the right direction with a Moth Axe (hadn't upgraded to a Neckchopper yet) and the right subjob for tanking at this level (which is a rare sight on WAR), decided to leave his Ear, Finger, Back, and Waist slots empty.

I was a little harsh when I told Doc & Lexxi that he seemed to have "purchased his gear from the I Don't Give a Fuck kit at the Warrior Shack", but in a sense it was true. If you bother to google your job (which can't be said for Mr. Courageous BLM), at least go all the way and equip yourself completely, otherwise your research is useless.

The rest of the EXP was accumulated with people who actually knew how to play the game, which was fun in its own right, though not nearly as comical.

During our Mandy-slaying grind, I've been using Barsleepra on the faith that it does... something. Can anyone attest to what this Bar spell actually does? Shorter sleep times? It doesn't seem to really "Bar" anything, but this might be the result of lower Enhancing Magic at these levels. I'll keep using it until someone tells me it's definitely worthless.

Entrance to LebrosOn Thursday night, Feon invited me to an Assault run on Lebros cavern, which went well. They chipped and DoT'd away at the walls, and I cluelessly followed them around, doing the same. At one point, I mistakenly followed Cozmos to the wall that she was supposed to solo DoT, but fortunately my brief error didn't ruin the mission and I came out with 1270 more Assault points. Around 6700 to go until I can buy that Chivalrous Chain.

Yallery BrownAfter the Assault run, Feon, Audessa, Cozmos (piloted by John), and Ishy (piloted by Feon), kindly accompanied me to the Temple of Uggalepih to complete my WSNM fight with Yallery Brown for the Decimation weapon skill. The battle was over quickly and I blew my 2-hour on a final Rampage to kill it off (probably needlessly, but it's not like I was going to actually use Benediction on WHM). Although I technically have the weapon skill unlocked now, I'm ashamed to say I haven't used it yet but I do hope to get a screenshot soon.

"You guys again?! Son of a ...."On the way back from the WSNM, we killed the Goblin Archaeologist once again, but lost the 3 gold coins as we zoned to Jugner. -_-; We then headed to Davoi to kill an Orc NM by the name of Dirtyhanded Gochakzuk for Ishy, which didn't pan out because of some changes made to the area which prevents a straight pull from the fort to the Monastic Cavern zone (you can no longer drop down the ledges on the way there).

Inside Davoi FortWe eventually made a straight attempt with 4 (Feon, Ishy, Audessa, and me) by clearing most of the mobs on the way to the central room, but the fight itself was quite brutal, especially when the NM used Manafont, spammed -ga spells, and was nearly immune to Silence. Subsequent attempts might require Carby pulling the NM out of the central room.

Dirtyhanded Gochakzuk

All in all, a good, productive week, with a little adventure thrown in!

P.S. Yeah, yeah, pics will be up later.

Wednesday, June 13, 2007

Semi Off-Topic

I've been having a hard time keeping up with the Destructoid feed lately, but a preview article for The Darkness immediately caught my eye. After the disappointing reviews for Shadowrun, I'm seriously looking forward to this game as my next "smart" FPS. The gameplay mechanic seems sadistically interesting, the graphics are gorgeous, and ... Mike Patton performs the voice of the "darkness." How friggin' perfect is that?

Monday, June 11, 2007

Progress on WHM, Axe, Sword, Fishing, and Tomfoolery

Here I go feeling like a swiss army knife again.

Progress has been steady on my WHM. In preparation for more Roughneck EXP, I acquired my pair of Mycophile Cuffs on my first Mycophile kill earlier in the week. Hooray for free gear.

Got the cuffs


I reached level 25 a few nights ago with the Roughnecks, giving me the privilege of casting my first Raise on Lexxi (I swear I didn't let her die on purpose, just to try my new spell. No, seriously).

My first Raise


When our EXP session concluded, I indulged a sleep-deprivation-induced whim and ran back to Jeuno to gear up as a "buttersheep", the warrior vernacular for WAR/WHM.

I had to equip my MP earrings & rings, Friar's Rope, and the walmart turban, but I finally had enough MP to raise and toss on a couple of cures. I pictured running around Qufim and horrifying newbies as an elvaan Warrior in artifact armor and a turban, raising & curing random people while spamming the angel-wing fireworks. But it was so late when I got back to the tower that my plans were canceled due to lack of corpses.

No Dead People


Still enamored with the concept of free Sneak (I don't even want to estimate how much I've spent on Silent Oils in this game), I decided to go sneak fishing for shall shells in Cape Terrigan on the following night. The shall shell bite rate has not yet been nerfed in this area, so I decided to give it a shot.

I was greeted by a nicely laid out group of /anon tarutarus led by a female hume.

RMT Symmetry


The taru's rested and got up simultaneously, in 2 sets, and had amazing timing with their nukes, casting them synchronously on every crab. Yeah... /wave RMT party. I thought a GM might be interested in watching the show, so I invited one out.


Busted!


I'm fairly sure he only decloaked to me and not the RMT, since they continued to do their magic right in front of him. I found this rather humourous on his part.

Anyhow, the fishing went well and I skilled up to 32 and netted about 3 stacks of shells. I probably won't do this again for awhile since I would be better served by other methods of fishing for profit, but I now have a more accurate estimate of profit per hour on shells. And it could be worth diversifying if other markets die or temporarily stagnate.

Feon invited me to more NM hijinks last night, which was a rather pleasant way to spend the evening in Ifrit's Cauldron (of all places). The target was Tyrannic Tunnok, a scorpion NM that occasionally drops a Venemous Claw.

Since we were killing virtually everything on the way to the spawn area, I was able to simultaneously skillup my Sword to 190 (via Joyeuse) and break the latent on my Pick of Trials, clearing the way for an eventual NM fight and the Decimation weaponskill. I and Ninjax also picked up coffer keys in the process... not that I'll be hunting for my map there anytime soon. I also capped out another Merit, which I really need to begin collecting again in light of the recent Combat category adjustments.

Multitasking: Sword Skillup + Latent Breakage


The NM eventually popped, and we approached it with a plan. NinjaX and I would skillchain Light and Feon would call the 2-hours around 50%. We were both primed with TP, but NinjaX whiffed on the first WS... not that it would have mattered if he had connected since I followed with Mistral Axe much too quickly. In the split second between noticing the SNAFU and that 100% of my shadows had been stripped while I WS'd, the scorpion turned to me and performed Death Scissors, adding to my collection of shapshots of myself lying dead on the ground next to a NM.

Death Scissors = uh... Death.


The rest of the party performed fine without me, although Feon eventually died as well, leaving Ninjax as the sole melee to take the rest of the scorpion's HP away. He succeeded but the NM was stingy with the drops, unfortunately.

We ended the night with a Teleport-Holla and what is becoming a regular ritual after our DarkEden adventures: a fight with the Goblin Alchemist, closed with Feon's Mijun Gakure when possible.

The Archaeologist pre-logout ritual

Wednesday, June 06, 2007

Magery and Miscellany

I don't have a large amount of news to post, although the past week had a few highlights.

I've been making steady progress on my black & white mage jobs, bringing BLM to 21 and clearing the way for me to level my WHM to the desired 40. I'm currently at level 23 and breathing a bit easier with Regen and a more MP-efficient Cure2. Looking forward to Raise in a few levels.

Quite a bit of my EXP has been earned in the company of RoughnecksUnited members (the formerly retired shell that was the pre-cursor to Lifthrasir and has now been revived). I've found this to be one of the most pleasant ways to level up in this game and really wish I'd met these people sooner. The two pickup parties I joined in the interim were drab & boring in comparison, even with the noob factor to keep things volatile.


Biblical banter

Seconds before we try a Goblin Bounty Hunter


The EXP was interspersed with a couple of last-minute events. I assisted Littoguy and a group of 7 others (which included Audessa and Darkronin) in the WSNM battle for his Asuran Fists. I barely had a chance to take a snapshot of Bodach before he was defeated.


Littoguy gets his Asuran Fists


Last night, I joined a group from IfritsRoyalGuard (Tog's peeps) on an "exploratory" Einherjar run.

Yeah... we died, all 12 of us, then reraised and died again, but it was fun nonetheless. Apparently the mobs in the first room will all link with their family type, regardless of location, if you attack any of them without killing the single Bird mob that pops and despawns periodically. We, of course, discovered this the hard way.

Yay! Einherjar! ... um ... uh ... {Hmm}

Deathga

Unfortunately we were all dead when the bird popped, with the exception of a few reraised, weakened players who nearly killed it before it despawned. I'm thinking some sort of status effect needs to be in place to prevent the bird from despawning mid-battle, but that's just a theory. Sac pulls may be needed to enable others to find the bird to begin with. But we didn't see quite enough to get any solid strategies yet.

The rest of the evening was spent with Lexxi (MNK), Maloc (PLD), Quan (BLU), and Murrdoc (SMN) and a couple of party guests at Qufim Island where I went from 21 to 23 in what seemed like a short time, although the hours do go by quickly when you're in the company of good friends.

Roughnecks and a couple of guests

P.S. Lexxi, if you're reading this, this was the film I was talking about. And here's the other one.

Tuesday, May 29, 2007

On CoP

I write the following rant, because I feel like I need to clarify the reason why some issues, namely the upcoming difficulty downgrades on CoP send me into cautionary tirades in various venues of FFXI conversation. I also want some folks to understand why I'm not regularly online every night.

When I began this blog, I did so with the intention of bringing something different to the table.

I wanted to chronicle my experiences as a FFXI player who is part of a demographic that is as much underrepresented as it is largely insignificant in size to the overall population in most MMOs, much less FFXI: the parent gamer. But not just any parent gamer, mind you.

Not the parent gamer whose kids are out of the house. Certainly not the "I'm so hip I play MMOs with my kids" parent gamer. I mean the sleep-deprived, newbie parent of toddlers, living in a home that still smells faintly of diapers. The parent who begins to realize the lifelong art of juggling increased priorities -- among them career, parenthood, love life, physical health, free time, and (blessed) sleep.

As a part of this odd group of gamers, I'm faced with a choice when I stare at the Playonline screen: do I want to spend the 2.5 to 3 hours of free time that I have tonight playing an MMO? And "spending" that time is really what I do. It has a cost, consisting exactly of what I could be doing rather than carrying out a virtual life in Vana'diel.

In the brief span of time between my kids' bedtime and my own, I could read one of the slew of books I've deceived myself into thinking I actually have the time to read. I could watch a good film with an appreciation that can't really be achieved during the kids' waking hours. I could continue to hone my writing, or finish the odd number of poems I began years ago. I could have a meaningful, uninterrupted conversation with my wife. Hell, maybe I could play something other than FFXI for a change.

What I think some of the other adults playing FFXI don't understand is the impact of this trade-off. We can't just come home from work, put in a few hours, log out, and go do something else in RL. Those few hours are it for some of us.

This frames the game in such a way that the quality of my RL sometimes becomes inversely proportional to the rate of my accomplishments in Vana'diel. And this realization affects how I, and others in my situation, play the game.

Sometimes, though probably not as often as I sanely should, I choose not to make the expenditure in favor of FFXI, and I shut down the machine. Sometimes I do this for extended periods. These outages usually aren't planned. They're just the result of the constant juggling act, and FFXI has to hit the floor every now & then.

But I'm patient, and realistic, and continue to chip away at the game for my own pleasure, my own little spot of Zen order in all the chaos. When I do decide to log in, my usage of the 3 hours at my disposal also becomes a bit of an economic exercise (though not an unpleasant one), between EXP, crafting/skilling, missions, and linkshell activities... when I do have a linkshell.

This sporadic and slow approach to FFXI doesn't always lend itself to strong longstanding social connections in the game.

I have several close friendships on Ifrit that I consider myself extremely lucky to be a part of, but I could just as easily see someone in my situation wandering through the game for years without gaining firm social ties. Part of it is the piecemeal nature of our commitment to the game, but much of it is also due to the social gap between those with parental priorities and those who constitute the leisure class of FFXI: the early twenty-somethings with expendable time.

We just live in very different worlds, and when we connect it's usually a serendipitous occasion.

So... I say all of this because I want people to understand that it's hard and sometimes nearly impossible for some of us to get certain things done in this game. And doing them isn't just a matter of determination, or ingenuity, or perseverance, which I know many of you have demonstrated with your considerable accomplishments. It takes either a fluke or a nearly unacceptable cost to the quality of our RL hours to complete the task.

I'm not whining. Believe me, I know what whining is... I'm simply stating the truth.

So before some of you take too hard a stance on what you consider to be acceptably or justifiably difficult in the game, separating the proverbial wheat from the chaff in FFXI, consider that there are people for whom content such as "Sea" has been out of reach for quite some time, and for perfectly valid and inevitable reasons. SE's recent announcement might very well be a good thing for them.

I'm not even really speaking for myself, since I probably still wouldn't have the time for a Limbus group. But I know there are parent gamers out there who would make significant contributions to such groups. Consider Lifthrasir's flawless Promyvion runs that I recounted awhile ago. I personally think that the largely adult leadership of that group had quite an impact on how those forays into CoP played out.

On behalf of players such as these, I say bring on the kinder gentler CoP. Let veterans' reactions to the opening gates of Sea stand as a testament to their own self-worth.

Friday, May 25, 2007

Whittling

After reaching the 160's in sword skill and attempting some rather dangerous solo skillups in the Eldieme Necropolis, I eventually formed a bona fide skillup party in Kuftal Tunnel, which went rather well. I once again had the privilege of playing with Raikoh for awhile and got my sword skill into the 170's.

Robber Crab reminds himself to bring a Reraise scroll to Kuftal

The next skillup session took place in the Boyhada Tree with Feon and the DarkEden group. They were all exhausted from a long Dynamis run, but we stayed together for awhile and I managed to reach level 183 while also whittling away the latent points on my Pick of Trials.

The Tree

A few nights later, DarkEden did a series of Tier 1 assault runs on Periqia (Seagull Grounded). The AI for the NPC we were escorting through the zone was quite annoying and unpredictable. Even when he took a good path, he would stall in cleared rooms or backtrack for no apparent reason, wasting a good chunk of time. We were successful on 2 of the 3 runs, however.

Joytoy builds TP like crazy... Feon out-Rampaged me on every fight

Excaliace's turn-on's: Wearing ruffles, staring at walls, and commenting on people's breath.

Lexxi and I duo'd some EXP in the dunes last night, she on her MNK (16) and I on my WHM (19).

Lexxi vs Goblin Butcher... Fight!

Frohike dispenses bunny wisdom

It was peaceful and fun, and I think the first time I've actually EXP'd with Lexxi. To my embarrassment, I kept fat-fingering my macros (laptop keyboards suck), and at one point ran out of MP on a particularly tough Goblin, resulting in death for both of us. She hit 17 early in the process, and thankfully had enough of a buffer to maintain her level. Raikoh nearly joined us when he logged in around midnight, but Lexxi and I were both passing out mid-battle and decided to call it a night.

Thursday, May 17, 2007

Skillups & Savage Blade Redux

On the night following the Charybdis battle, Feon (/Ishy), Cozmos, & Audessa were killing weapons and dolls in Ro'Maeve and invited me out. Audessa was working on skillups and Cozmos was breaking her sword latent. I came out with as much accuracy gear equipped as possible (and some rice dumplings) and worked on skilling up my sword from a measly 67. Quite a ways to go before 250 -_-;

Killing Weapons

The session went very well, although we encountered a rather tough weapon around the end which killed Feon, and a series of links shortly afterward killed Ishmael, but we pulled through. When I logged, my sword skill was at 113.

I skilled up a bit in Crawler's Nest on the following day, mostly killing Worker Crawlers, Killer Mushrooms, and making the occasional foray into the big EXP room downstairs to kill some Soldier Crawlers and Exorays. I logged out with a sword skill of 126.

Skilling up Sword in CN

That evening, I noticed most of DarkEden were in Quicksand Caves and assumed they were triggering columns for the Altepa Gate. In fact they'd just completed the Ruby column and were preparing to take on the NM scorpion. They invited me out and patiently waited as I made my slow way out of CN and over to Western Altepa.

When I eventually got there, the party was comprised of Feon, Ishy, Cozmos, Audessa, on the usual jobs and Theshadowdeath on THF/NIN (thanks for the correction, Feon). Shadow and I recognized one another and we assumed we'd merited together, only to have Feon remind us that we had KSNM'd together a few months ago. Yes, senility strikes again.

We passed a couple of RMT camping the NM antican that spawns in the room to the west of the WSNM area. They kindly offered assistance which elicited absolute silence on the /say channel but quite a few lol's on the /party channel.

Girtablulu
Girtablulu. Dead.

The fight was stunningly fast. I really think we finished it under 2 minutes, possibly in 1:30 or so. I launched a pre-primed Mistral Axe for a Light skillchain and eventually got off a Rampage, but didn't have time to unload the next WS before it was over.

So in a matter of days, Cozmos has unlocked Evisceration and Savage Blade.

The remainder of the evening was spent killing placeholder wyverns for Ungur in Gustav Tunnel and disposing of the occasional meddling undead. The dragon never popped, but we had fun nevertheless.

Camping Ungur

I also had a wonderful time chatting with Lexxi, whom I missed terribly after her departure from the game. It was really nice to see her in the chat log again, and we caught up and compared notes on our toddler's behaviors, which is always entertaining ^^;

I've been making steady progress on my sword skill, killing almost every tier of mob in CN except for the EP scorpions by the Queen Crawler spawn and working my way up to 153. In the process, I was able to team up with Raikoh of Lifthrasir for awhile, which was a pleasure.

Link! Ew...Crawler juice

I want to eventually bring my skill to the 250 cap and put 8 merits into it, increasing the cap to the A+ level of 276. That'll round out my Great Axe, Axe, and Sword skill quite nicely, and will really potentiate the Joyeuse. The sword is very fun to use now on mobs I can actually hit (they're not kidding on that 50% proc rate), and I can imagine it'll be a blast to use in meripo and various other sundry activities.

No play for me tonight though... I'll have an early morning ahead of me tomorrow.

Tuesday, May 15, 2007

Ode to Joy

I was resigning myself to another night here:

Vanadiel religions have no concept of Hell.  This place makes it redundant.

when Feon once again rescued me from certain boredom & torture. He proposed that I come along for a WSNM fight, which I promptly accepted. I'd never participated in an Evisceration WSNM battle before and I was up for some adventure. As I ran though the Dunes, Feon also told me to bring a sleeping bag since we'd be camping Charybdis afterwards. /joy!

I remembered to drop by the event Moogle on my way to the dressing room to get my stats:

I haven't KO'd much...


I'll probably save the anniversary ring for either my WHM leveling or BST.

The WSNM fight went very well, although the Bat was tougher to kill than I'd expected, and more evasive:

Not very squishy, this bat.

So Cozmos is now clear for the Evisceration weapon skill! Didn't know she was fond of daggers >.>

Afterward, Ishy had to log for the night, so Feon two-boxed his character as we made our way to Sea Serpent Grotto for some camping. Our group consisted of Feon on his NIN, Feon on Ishmael as BRD, Cozmos as WHM/NIN, Audessa as RDM, and myself on WAR/NIN.

We made the circuit around the spawn area, killing pretty much all mobs that had the misfortune of popping in our path.

Devil Manta slaughter

It only took around 30 minutes of this before Feon spotted Chary, sending my heartrate into overdrive. With my luck, I was expecting a multi-day camp, which would have been unmanageable for me. Of course as soon as Chary popped, so did every damn mob on the way there, including Zuug the Shoreleaper and some cronies.

Bad time to go "shoreleaping" there, Zuug

I still couldn't believe I was actually staring at Charybdis when we got to the room. But there he was, ready for our challenge.

ZOMG...Charybdis!

Unfortunately my role wasn't going to be a very active one, since the fight mostly involves DoT'ing & debuffing the hell out of the mob while the NIN tanks and gradually diminishes the mob's HP, then polishing the battle off with nukes at the end.

The fight initially went well, but Charybdis spammed Cross Attack much sooner than planned and dropped Feon to the ground. I made a lame attempt at kiting but was unprepared for the speed of Chary's attacks and died as well. So we wiped and started over.

Do over. Do over.

The second fight went much more cleanly. At about 50% HP, Water weather came into effect, so I and the mages moved down into the room to avoid any potential elemental pops behind the door.

Sooo close

A Devil Manta add wandered over at about 20% HP, which didn't present much of a problem for me to solo, thanks to Cozmos and Audessa's vigilant multitasking support.

So you've seen the post title and read this far and probably just want me to get on with it already. Yes, indeed, they killed Charybdis, something I never imagined I would have been a part of in this game. And I got it:

/em collapses

JoyToy... and my WS set (yeah, I forgot to swap back)

And I became the elated, bewildered, and grateful owner of a Joyeuse. It's just starting to sink in today that I really do own this thing, and I'm absolutely flattered that Feon, Cozmos and Audessa would risk their time and EXP to get this weapon for me. For...me! People will never cease to amaze me in this game.

On another positive note, Lexxi and Murrdoc have both returned to the game, making the server that much richer with friends whom I trust and value. I feel my life in Vana'diel has taken a turn for the better, and I still look forward to the unexpected adventures it will bring.

Vanity shot

Monday, May 14, 2007

Chillin & Nukin

I still haven't been on frequently, much to Feon's consternation, but I did log in for a session a few nights ago and had quite a bit of fun with Feon and Cozmos in Qufim!

Cozmos powerleveled Feon & me as we nuked crabs and other sundry mobs. I'd missed Feon & Coz's loopy chemistry, and it felt nice to just relax and nuke away the time without the complications of a full party. I did, however, have a habit of stupidly killing Shock with Rasp -_-. Sorry, Feon. I've got the elemental wheel memorized now, so I hopefully won't make that mistake too often anymore.

Feon also stunned me that night be offering to camp Charybdis for my Joyeuse in the future, which would be absolutely amazing. I'm certainly glad I didn't go whole hog with Axe merits...

He reached 24 on his BLM and I reached 19. I'm now one level away from switching back over to WHM and leveling that to 40. Once that's done, I'll split my time between meriting, crafting, and leveling BST... oh and trying to get CoP done. /sigh

Update: screenshots, got 'em:

Nuke & Drain

Club skill get! Or not.

Cute couple

Monday, May 07, 2007

Breathing room

OK, now that I have a little gil to work with, I'll be able to hop back on with more regularity.

This "hands-off" FFXI phase has actually been working out nicely over the past week. I log in periodically to do some fishing, craft up another RMT-pulverizing stock of product, keep the AH slots full, & log out. Quick, easy, and it frees me up to play a game that was recently released on Xbox arcade: Catan. It's a computerized version of the Settlers of Catan board game, which I've always wanted to play. Since my family and friends are still favoring Carcassonne and Ticket to Ride, this is the only way for me to get my Catan on, for now. And it's a blast.

If any of you are on the 360 and have 12 bucks to spare for a MS point pack, I highly recommend the game. Fairly simple rules, but very dynamic gameplay, with a bit of adverserial strategy thrown in, but not enough to really call this a "strategy" game. It's more along the lines of a development game (resource management, trading, etc).

Carcassonne will be released on the Xbox arcade as well, which will be interesting to try, although it is substantially simpler and more luck-based than I'd like. I hope both of these are successful, however, since I'd love to see an Xbox version of Puerto Rico, my absolute favorite board game.

P.S. I'll turn comment moderation off for now. I had a very persistent spammer and needed to turn moderation on since I wasn't tending my blog as closely for the past few weeks.

Tuesday, May 01, 2007

Warez

I really should be better at making money.

I mean, really. It's been 3 years, and I'm still going through the newbie cycle of extended play (EXP and other non-gil-earning activities) punctuated by periods of desperate money-grubbing. Frohike's too old for this sh**.

That said, it's not incredibly difficult to find ways to earn gil. I've stumbled across several. They're just not fabulous ways to earn it quickly and in large amounts. The methods I use are more suited to small, extended, incremental earnings that add up to large amounts over time. I should have been doing this all along, like once or twice a week, or every other day. But I didn't, and now I'm broke and bored as I wait for the gil to roll in.

Thanks for the responses to the last post. While fun, and a good way to skillup parrying/evasion on my WAR, Ule Tiger farming just didn't pay enough for the time invested. I'm back to crafting consumables for 3-7k profit per stack and making plans to level my crafting further. I'm also getting some more fishing skillups under my belt, although the 'you didn't catch anything' messages are absolutely out of control. Thanks for breaking fishing, SE. -_-; They'll fix it someday, I suppose.

Tuesday, April 24, 2007

Anyone tried farming Uleguerand Tigers?

Tiger, tiger, burning bright

I'm dipping into my last 100k.

Granted my mule is sitting on a dozen stacks of Poison Potions, waiting for the stock to deplete on the AH before putting them up, and I've got a few stacks of Sleeping Potion. But until any of that comes back in the form of gil, I don't have much to spend to... make more gil.

So I'm farming while I bide my time. These tigers seemed OK at first, considering the Snow Lily goes for about 6k, but the drop rate seems bad. I had fun with about a dozen of them before I passed out, netting me a few teeth, some skins, one lily, a KS, and a BS.

Killing for gil is actually a nice change of pace from crafting/fishing, especially when the mobs are EP and make you work for the kill. It's definitely a slower method, but might be a nice alternative when I'm just not in the mood to crank out consumables.

Monday, April 23, 2007

Off of the beaten path

As I settled into my dune party, preparing for another comical grind to 19 or 20 on my BLM, I was invited to tag along on some more adventures with Feon and his LS DarkEden. Ishmael had just gotten his joy toy and the group was apparently on a roll. On the menu for the evening was Cactrot Rapido, with a side-order of ZM5, time permitting.

I waved farewell to a new friend I had made in the party, a Scottish player by the name Fushia, who already has a petulance belying her level and rank. The server had better clear a path for her ^_^. Feon's group kindly teleported me to the Holla crag and I took the slow hike back to Sandy to get dressed for the fight, hoping for the new title we all coveted.

The {Gather together} stage took a bit of time, but we ended up with 8 participants, most of whom brought their NPCs to spread out the 10k Needles damage. Feon handed out the Icarus Wings and we established weapon skill orders for Light.

We didn't need to drag our half-dead Sabotender around for long before Rapido ran to the rescue. The fight was lightning-fast, and it ended with most people dead. Fortunately, Rapido was one of them.

Cactrot Rapido. Dead.

Cactrot Deascelerador


After the fight, Cozmos, Feon, and Littoguy stuck around for a trip to Ifrit's Cauldron to finish up my last ZM5 fight and to assist Littoguy in getting a key item. The fight with the Opos from hell went pretty well, although I'd inadvertently killed my Provoke STNPC macro, so Cozmos had to deal with one of the monkeys a while longer than I would have liked.

ZM5 Monkey

When we arrived back at the Holla crag, Feon noticed the spawn point for the Goblin Archaeologist was up and giving the message "You hear a voice from right beneath the surface of the ground." So he popped it, and I ran back to help kill it off before logging out for the night.


Aw, I hate killing scientists

On the following night, DarkEden was getting ready to have some adventure in Den of Rancor. Littoguy needed to kill a NM by the name of Carmine-tailed Janberry.

But first on the agenda was a Leviathan Prime fight, which I had somehow missed in the chat log so I merrily accompanied them to the Cloister of Tides and stood in front of a giant crystal wondering why I couldn't go where they were going. Frohike noob moment #3123.

No tuning fork -_-

After the fight was over, Feon and Cozmos came back and Escaped me to the temple entrance. We killed every Wespe we came across on our way back to the Den of Rancor, but none of them wanted to drop the pop item for Death from Above.

Farming Bee Larvae

We wreaked havoc in the Den of Rancor for awhile, and it felt good to run around with this area like we owned the place, killing most of the Tonberries in sight. Thankfully, I'd remembered to bring my Pick of Trials this time around, so Ninjax and I were Light chaining with Dragon Kick and Mistral Axe to work off my latent.

Janberry didn't take too long to pop and was a fairly fast kill, dropping the Asklepios for Littoguy on our first attempt.

Told you not to look up...


Having some time left to kill, the group made its way to Bastok for some tuning forks and we gathered at the Cloister of Tremors for a Titan Prime fight, which also went well, although our two Tarus died to what I'm assuming was bad Geocrush timing.

Titan Prime

We established a new record for the fight! 3 minutes, 14 seconds.

After this whirlwind of adventure, I ended up with a few things in my inventory.

Yay...Garrison...
Unlit Lantern
Fish Bones
Dammit another key for my locker

I felt badly when I noticed this one:

Ninja's Test

Feon had lotted on this and I had neglected to pass on it, and somehow it ended up going to me anyway ><;

A huge thanks to Feon & Cozmos et al for letting me in on their adventures. I definitely needed a vacation from the dunes for a few days, and it was good to meet some more members of the group.